Welcome to Stettin's X-Force Weapons - Open for business from 7-18-03 to 12-20-05
Star Wars Galaxies - Chilastra Server; Corellia, South of Coronet 275 -5959
Stettin Palver - Master Weaponsmith, Master Pistoleer
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New Info Added
NEW CU Weapons Pricing and Stats Video Comments
Pre-CU Pages
Custom Orders Enhancements Weapon Builder Special Moves
Pricing and Stats Enhancer + Slice Calc Scythe/Hack Builder

***NOTE*** SOE published the New Game Enhancements for Star Wars Galaxies, aslo known as the NGE on 11-15-05. This comes after the CURB or CU for short was published on 4-27-05 and never lived up to expectations. Information listed on this site is current up to but NOT including the NGE. Pre-CU (also known as PreCU) information has been compiled and located in the lower menu bar. Read my update for more information on my Pre-CU pages.

Weapons NOT Craftable yet (waiting on SOE)

The following are schematics and info on new _Craftable_ CU weapons. For some new weapons _not_ listed here you will have to purchase the new expansion Rage of the Wookes get, at least for now. A nice thread started by Ecnirp details all of the quest reward weapons that are not craftable. The thread link is HERE and the full list is below the craftable weapons.

Also NOTE on schematics that specify "Advanced" for subcomponent, you can use either Advanced or Non-Advanced parts, for low end weapons you can only use non-advanced parts, this is one major change for the CU that some WS don't realize.

New CU Weapons
Unarmed - Melee Weapons
Massassi Knuckler
Location: Melee Weapon
Method Obtained: Granted
Required Skill: CL 14
Damage Type: Energy
Range: 0-5m
Schem Details: Unlimited, 100% SR
Blaster Fist
Location: Melee Weapon
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Energy
Range: 0-5m
Schem Details: Unlimited, 100% SR
One Handed
RSF Sword
Location: 1-Handed Weapon
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Polearms
Cryo Lance
Location: Polearm
Method Obtained: Granted
Required Skill: CL 30
Damage Type: Kinetic/Cold
Range: 0-5m
Schem Details: 100% SR
Electric Polearm
Location: Polearm
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Kinetic/Electricity
Range: 0-5m
Schem Details: 100% SR
Carbines
Alliance Needler Carbine
Location: Carbine
Method Obtained: Granted
Required Skill: CL 30
Damage Type: Kinetic
Range: 0-50m
Schem Details: Unlimited, 50% Cond / 50% OQ
Czerka Dart Carbine
Location: Carbine
Method Obtained: Granted
Required Skill: CL 50, Bounty Carbines IV
Damage Type: Kinetic
Range: 0-50m
Schem Details: Unlimited, 50% Cond / 50% OQ
E11 Carbine Mark II
Location: Carbine
Method Obtained: Granted
Required Skill: CL 54, Master Carbineer
Damage Type: Energy
Range: 0-50m
Schem Details: Unlimited, 50% Cond / 50% OQ
E5 Carbine
Location: Carbine
Method Obtained: Granted
Required Skill: CL 54, Master Squad Leader
Damage Type: Energy
Range: 0-50m
Schem Details: Unlimited, 50% Cond / 50% OQ
Pistols
Death-Hammer Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Alliance Disruptor
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54, Master Combat Medic
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
DL44 XT
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
High Capacity Scatter Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54, Master Bounty Hunter
Damage Type: Kinetic
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Intimidator Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54, Master Squad Leader
Damage Type: Kinetic
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Renegade Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54, Master Smuggler
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Rifles
Light Laser Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Energy
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Advanced Laser Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 54
Damage Type: Energy
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
T21 Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 54, Master Rifleman
Damage Type: Energy
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Light Lightning Rifle
Location: Special Heavy Weapon
Method Obtained: Granted
Required Skill: CL 14, Novice Bounty Hunter
Damage Type: Energy
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Lightning Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 30, Novice Bounty Hunter
Damage Type: Energy
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Heavy Lightning Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 54, Master Bounty Hunter
Damage Type: Energy/Electricity
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Trandoshan Hunting Rifle
Location: Rifle
Method Obtained: Looted from the Medical Center Lockbox on Avatar Platform
Required Skill: CL 54
Item Details: unlimited use, 50% Cond /50% OQ
Special Heavy Weapon (Commando)
Plasma Flame Thrower
Location: Special Heavy Weapon
Method Obtained: Granted
Required Skill: CL 54, Master Commando
Damage Type: Energy/Heat
Range: 0-25m
Schem Details: Unlimited, 50% Cond / 50% OQ
Flame Thrower
Location: Special Heavy Weapon
Method Obtained: Granted
Required Skill: CL 40, Commando: Heavy Incendiary Weapons III
Damage Type: Energy/Heat
Range: 0-40m
Schem Details: Unlimited, 50% Cond / 50% OQ

Old & NEW Weapons
Unarmed - Melee Weapon
Vibro Knuckler
Location: Melee Weapon
Method Obtained: Granted
Required Skill: CL 14
Damage Type: Energy
Range: 0-5m
Schem Details: Unlimited, 100% SR
Massassi Knuckler
Location: Melee Weapon
Method Obtained: Granted
Required Skill: CL 14
Damage Type: Energy
Range: 0-5m
Schem Details: Unlimited, 100% SR
Blaster Fist
Location: Melee Weapon
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Energy
Range: 0-5m
Schem Details: Unlimited, 100% SR
One Handed
Dagger
Location: 1-Handed Weapon
Method Obtained: Granted - Artisan
Required Skill: CL 1
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Survival Knife
Location: 1-Handed Weapon
Method Obtained: Granted - Artisan
Required Skill: CL 1
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Sword
Location: 1-Handed Weapon
Method Obtained: Granted
Required Skill: CL 6
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Vibroblade
Location: 1-Handed Weapon
Method Obtained: Granted
Required Skill: CL 10
Damage Type: Energy
Range: 0-5m
Schem Details: Unlimited, 100% SR
Curved Sword
Location: 1-Handed Weapon
Method Obtained: Granted
Required Skill: CL 14
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Gaderiffi Baton
Location: Melee Weapon
Method Obtained: Granted
Required Skill: CL 14
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
RSF Sword
Location: 1-Handed Weapon
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Ryyk Blade
Location: 1-Handed Weapon
Method Obtained: Granted
Required Skill: CL 50
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Stun Baton
Location: Melee Weapon
Method Obtained: Granted
Required Skill: CL 54, Master Fencer
Damage Type: Energy/Electricity
Range: 0-5m
Schem Details: Unlimited, 100% SR
Two Handed
Heavy Axe
Location: 2-Handed Weapon
Method Obtained: Granted - Artisan
Required Skill: CL 1
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Two-Handed Axe
Location: 2-Handed Weapon
Method Obtained: Granted
Required Skill: CL 6
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Two-Hanced Cleaver
Location: 2-Handed Weapon
Method Obtained: Granted
Required Skill: CL 10
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Two-Handed Curved Sword
Location: 2-Handed Weapon
Method Obtained: Granted
Required Skill: CL 12
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Vibro Axe
Location: 2-Handed Weapon
Method Obtained: Granted
Required Skill: CL 30
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Scythe Blade
Location: 2-Handed Weapon
Method Obtained: Quest/Loot - click HERE for info
Required Skill: CL 50, Swordsman - Master Sword Finesse
Damage Type: Kinetic/Acid
Range: 0-5m
Schem Details: Unlimited, 100% SR
Power Hammer
Location: 2-Handed Weapon
Method Obtained: Granted
Required Skill: CL 54, Master Swordsman
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Polearms
Wood Staff
Location: Polearms
Method Obtained: Granted - Artisan
Required Skill: CL 1
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Reinforced Combat Staff
Location: Polearms
Method Obtained: Granted - Artisan
Required Skill: CL 6
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Metal Staff
Location: Polearms
Method Obtained: Granted
Required Skill: CL 7
Damage Type: Kinetic
Range: 0-5m
Schem Details: Unlimited, 100% SR
Lance
Location: Polearms
Method Obtained: Granted
Required Skill: CL 14
Damage Type: Energy
Range: 0-5m
Schem Details: Unlimited, 100% SR
Cryo Lance
Location: Polearm
Method Obtained: Granted
Required Skill: CL 30
Damage Type: Kinetic/Cold
Range: 0-5m
Schem Details: 100% SR
Electric Polearm
Location: Polearm
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Kinetic/Electricity
Range: 0-5m
Schem Details: 100% SR
Carbines
CDEF Carbine
Location: Carbines
Method Obtained: Granted - Artisan
Required Skill: CL 1
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
DH17 Carbine
Location: Carbines
Method Obtained: Granted
Required Skill: CL 6
Damage Type: Energy
Range: 0-40m
Schem Details: Unlimited, 50% Cond / 50% OQ
DH17 Short Carbine
Location: Carbines
Method Obtained: Granted
Required Skill: CL 10
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
E11 Carbine
Location: Carbines
Method Obtained: Granted
Required Skill: CL 14
Damage Type: Energy
Range: 0-40m
Schem Details: Unlimited, 50% Cond / 50% OQ
Enhanced E11 Carbine (not sure the difference of this and regular post-CU)
Location: Carbines
Method Obtained: Granted
Required Skill: CL14?
Damage Type: Energy?
Range: 0-40m?
Schem Details: Unlimited, 50% Cond / 50% OQ
EE3 Carbine
Location: Carbines
Method Obtained: Granted
Required Skill: CL 22
Damage Type: Energy
Range: 0-50m
Schem Details: Unlimited, 50% Cond / 50% OQ
EE3 Carbine
Location: Carbines
Method Obtained: Granted
Required Skill: CL 22
Damage Type: Energy
Range: 0-50m
Schem Details: Unlimited, 50% Cond / 50% OQ
Alliance Needler Carbine
Location: Carbine
Method Obtained: Granted
Required Skill: CL 30
Damage Type: Kinetic
Range: 0-50m
Schem Details: Unlimited, 50% Cond / 50% OQ
DXR6 Carbine
Location: Carbines
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Energy
Range: 0-50m
Schem Details: Unlimited, 50% Cond / 50% OQ
Laser Carbine
Location: Rifle
Method Obtained: Granted
Required Skill: CL 50
Damage Type: Energy/Heat
Range: 0-50m
Schem Details: Unlimited, 50% Cond / 50% OQ
Czerka Dart Carbine
Location: Carbine
Method Obtained: Granted
Required Skill: CL 50, Bounty Carbines IV
Damage Type: Kinetic
Range: 0-50m
Schem Details: Unlimited, 50% Cond / 50% OQ
Elite Carbine
Location: Carbine
Method Obtained: Granted
Required Skill: CL 54
Damage Type: Energy
Range: 0-50m
Schem Details: Unlimited, 50% Cond / 50% OQ
E11 Carbine Mark II
Location: Carbine
Method Obtained: Granted
Required Skill: CL 54, Master Carbineer
Damage Type: Energy
Range: 0-50m
Schem Details: Unlimited, 50% Cond / 50% OQ
E5 Carbine
Location: Carbine
Method Obtained: Granted
Required Skill: CL 54, Master Squad Leader
Damage Type: Energy
Range: 0-50m
Schem Details: Unlimited, 50% Cond / 50% OQ
Pistols
CDEF Pistol
Location: Pistol
Method Obtained: Granted - Artisan
Required Skill: CL 1
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
D18 Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 6
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
DL44 Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 7
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Scout Blaster
Location: Pistol
Method Obtained: Granted
Required Skill: CL 10
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
DL44 Metal Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 12, Master Marksman
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Striker Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 14
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
DH17 Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 22
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Scatter Pistol (Changed in CU)
Location: Pistol
Method Obtained: Granted
Required Skill: CL 14, Novice Bounty Hunter
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Launcher Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 14, Novice Commando
Damage Type: Kinetic
Range: 0-45m
Schem Details: Unlimited, 50% Cond / 50% OQ
Tangle Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 30
Damage Type: Kinetic
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Geonocian Sonic Blaster
Location: Pistol
Method Obtained: Loot Schem - Geonocian Cave Yavin IV
Required Skill: CL 30
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
SR Combat Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Energy/Cold
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Power5 Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Energy/Cold
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Death-Hammer Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
FWG5 Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54
Damage Type: Kinetic
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Featherweight FWG5 Pistol
Location: Pistol
Method Obtained: Loot Reward from Jabba's Thempark
Required Skill: CL 54
Damage Type: Kinetic
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
DL44 XT
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
DE-10 Pistol
Location: Pistol
Method Obtained: Looted from 0,0 Endor and Death Watch Bunker
Required Skill: CL 54
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
DX2 Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54, Master Pistoleer
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Republic Blaster
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54, Master Pistoleer
Damage Type: Energy/Acid
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Modified Republic Blaster
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54, Master Pistoleer
Damage Type: Energy/Acid
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Alliance Disruptor
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54, Master Combat Medic
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
High Capacity Scatter Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54, Master Bounty Hunter
Damage Type: Kinetic
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Intimidator Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54, Master Squad Leader
Damage Type: Kinetic
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Renegade Pistol
Location: Pistol
Method Obtained: Granted
Required Skill: CL 54, Master Smuggler
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
Rifles
CDEF Rifle
Location: Rifle
Method Obtained: Granted - Artisan
Required Skill: CL 1
Damage Type: Energy
Range: 0-35m
Schem Details: Unlimited, 50% Cond / 50% OQ
DLT20 Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 6
Damage Type: Energy
Range: 0-40m
Schem Details: Unlimited, 50% Cond / 50% OQ
DLT20a Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 7
Damage Type: Energy
Range: 0-45m
Schem Details: Unlimited, 50% Cond / 50% OQ
SG82 Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 10
Damage Type: Energy
Range: 0-40m
Schem Details: Unlimited, 50% Cond / 50% OQ
Spraystick
Location: Rifle
Method Obtained: Granted
Required Skill: CL 14, Novice Rifleman
Damage Type: Kinetic
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
E11 Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 22
Damage Type: Energy
Range: 0-45m
Schem Details: Unlimited, 50% Cond / 50% OQ
Tenloss DXR-6 (DXR6b) Disruptor
Location: Rifle
Method Obtained: Granted
Required Skill: CL 40, Novice Rifleman
Damage Type: Energy
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Light Laser Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Energy
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Berserker Rifle
Location: Rifle
Method Obtained: Looted - Corvette Missions
Required Skill: CL 40
Damage Type: Kinetic
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Tusken Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 40
Damage Type: Kinetic
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Berserker Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 40, Novice Rifleman
Damage Type: Energy
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Jawa Ion Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 50
Damage Type: Energy/Electricity
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Advanced Laser Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 54
Damage Type: Energy
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
T21 Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 54, Master Rifleman
Damage Type: Energy
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Trandoshan Hunting Rifle
Location: Rifle
Method Obtained: Looted from the Medical Center Lockbox on Avatar Platform
Required Skill: CL 54
Item Details: unlimited use, 50% Cond /50% OQ
Bounty Hunter - Special Heavy
Light Lightning Cannon (Removed from Game, Light Lightning Rifle Replaced)
Location: Special Heavy Weapon
Method Obtained: Granted
Required Skill: CL 30, Novice Bounty Hunter
Damage Type: Energy/Electricity
Range: 0-40m
Schem Details: Unlimited, 50% Cond / 50% OQ
Light Lightning Rifle
Location: Rifle
Method Obtained: Granted
Required Skill: CL 14, Novice Bounty Hunter
Damage Type: Energy
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Lightning Rifle (Old LLCs Converted to these)
Location: Rifle
Method Obtained: Granted
Required Skill: CL 30, Novice Bounty Hunter
Damage Type: Energy
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Heavy Lightning Rifle (Added in Patch 19)
Location: Rifle
Method Obtained: Granted
Required Skill: CL 54, Master Bounty Hunter
Damage Type: Energy/Electricity
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Commando - Rifles/Special Heavy
Heavy Acid Rifle
Location: Special Heavy Weapon
Method Obtained: Granted
Required Skill: CL 22, Commando Heavy Acid Weapons I
Damage Type: Energy/Acid
Range: 0-45m
Schem Details: Unlimited, 50% Cond / 50% OQ
Rocket Launcher
Location: Special Rifle
Method Obtained: Granted
Required Skill: CL 22, Commando Heavy Incendiary Weapons I
Damage Type: Energy
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Heavy Particle Beam Cannon
Location: Special Heavy Weapon
Method Obtained: Granted
Required Skill: CL 30, Commando Heavy Beam Weapons II
Damage Type: Energy/Heat
Range: 0-40m
Schem Details: Unlimited, 50% Cond / 50% OQ
Flame Thrower
Location: Special Heavy Weapon
Method Obtained: Granted
Required Skill: CL 40, Commando: Heavy Incendiary Weapons III
Damage Type: Energy/Heat
Range: 0-40m
Schem Details: Unlimited, 50% Cond / 50% OQ
Acid Stream Launcher
Location: Special Heavy Weapon
Method Obtained: Granted
Required Skill: CL 40, Commando Heavy Acid Weapons III
Damage Type: Energy/Acid
Range: 0-65m
Schem Details: Unlimited, 50% Cond / 50% OQ
Lightning Beam Cannon
Location: Special Heavy Weapon
Method Obtained: Granted
Required Skill: CL 50, Commando Heavy Beam Weapons IV
Damage Type: Energy/Electricity
Range: 0-40m
Schem Details: Unlimited, 50% Cond / 50% OQ
Plasma Flame Thrower
Location: Special Heavy Weapon
Method Obtained: Granted
Required Skill: CL 54, Master Commando
Damage Type: Energy/Heat
Range: 0-25m
Schem Details: Unlimited, 50% Cond / 50% OQ
Everything should be updated, except I haven't added Grenades yet.
New CU Melee Weapons (Quest/Loot Rewards)
Unarmed (TKA) Weapons
Sayormi Heartstriker (CL30 - TK Novice)
Sayormi Soulstinger (CL40 - Balance III)
Necrosis Nightblade (CL54 - TK Master)
Knuckles of the Katarn (CL54 - TK Master)
1-Handed Weapons
Blackbane Nail (CL30 - Novice Fencer)
Champion Sword (CL30)
Sinew Wrapped Knife (CL40)
Junti Mace (CL50)
Kashyyyk Spirit Blade (CL50)
Urnsor'is SoulLeecher (CL50)
Blade of Nyenthi'Oris (CL54)
Xris Acid Sword (CL54)
Blade of Nyenthi'Oris (CL54)
Blackscale Stun Stick (CL54)
2-Handed Weapons
Lifeblood Cleaver (CL30 - Novice Swordsman)
Darstai'is Sickle (CL40 - Sword Defence III)
Two-Handed Sith Sword (CL50)
Wookie Toothpick (CL50)
N-K Executer (CL54 - Master Swordsman)
Bloodshot Ripper (CL54 - Master Swordsman)
Polearm Weapons
Strike Assault Lance (CL30 - Novice Pikeman)
Kashyyyk Bladestick (CL50)
Poisonspike (CL54 - Master Pikeman)
Trandoshan Hunters Lance (No data available presently)
Wookie Heartlance (No data available presently)
New CU Ranged Weapons (Quest/Loot Rewards)
Pistols
Jawa Ion Pistol (CL30)
The Black Falcon (CL30)
Blackhand Annihilater (CL30 - Novice Marksman)
C-10 "Dragoneye Reaper" (CL30 - Novice Bounty Hunter)
Liquid Silver Pistol (CL30 - Novice Smuggler)
Red Hydra Z-5 (CL30 - Novice Squad Leader)
Rhiss Mark-20 (CL30 - Novice Pistoleer)
Quicktrigger Countermand (CL40 - Smuggler, Underworld III)
Ion Stunner Pistol (CL50)
Vexa Flechette Pistol (CL50)
Tchotchee Pistol (CL50 - Squad Leader, Strategy III)
Kashyyyk Stalker Pistol (CL54)
UR-G8 Pistol (CL54)
Deathrain D-50 (CL54 - Master Pistoleer)
Trandoshan Suppressor Pistol (CL54 - Master Pistoleer)
KYD21 Pistol (CL54 - Master Pistoleer)
Perfectly-Calibrated Pistol (CL54 - Master Smuggler)
The Silencer (No data Available)
Carbines
Rilctur Carbine (CL30 - Novice Carbineer)
Retribution (CL40 - Bounty Hunter, Dirty Tricks III)
Corestrike Rancor (CL40 - Carbineer, Assault Tactics III)
Exemplar's Mark (CL40 - Squad Leader, Strategy III)
Blackscale "Hall Sweeper" Carbine (CL50)
Kalranoos Carbine (CL50)
Grievance Striker (CL54 - Master Carbineer)
Proton Carbine (CL54 - Master Bounty Hunter)
Rifles
Vershyi Sharpshooter (CL30 - Novice Rifleman)
Corellian Destroyer (CL30 - Novice Commando)
The Void (CL40 - Commando, Explosives III)
Fallann Hyper-Rifle (CL50)
LD-1 Rifle (CL50)
DC15 Rifle (CL54)
Trandoshan Laser Rifle (CL54)
Blackscale Acid Launcher (CL54 - Master cOmmando)
Proton Rifle (CL54 - Master Commando)
Covert Retaliation (CL54 - Master Bounty Hunter)
Darksting Assassin (CL54 - Master Marksman)
Dawnsorrow Rifle (CL54 - Master Squad Leader)
Nullifier X (CL54 - Master Rifleman)