The Science Fiction Review Games Star Wars Galaxies 2003-2005

Star Wars Galaxies 2003-2005

I figured that I should add a review for Star Wars Galaxies because I played for two and a half years. I can’t really remember when SWG was announced, but as soon as it was I signed up for the beta. I didn’t get invited until Beta 3, but I was still thrilled. A major thing that set SWG apart from other MMORPGs was the ability to dabble in different professions, or even surrender skills to start a new template fresh without starting a new character. Also, there was the fact that we could build our ships with custom parts and battle against each other in space. Unfortunately, the space portion was not finished by release and was later released as the expansion Jump to Lightspeed.

From launch day I set out to be one of the best Weaponsmiths on the server. During the beta I was drawn to crafting because the developers said that user crafted items such as weapons and armor would always be better than loot drops. This was true for a while, but eventually better loot started dropping, including “Exceptional” and “Legendary” weapons that were so powerful that a single player could take out a small army. Initially there were simple loot drops such as Krayt tissues and vibro motors, but eventually exceptional components started dropping also. The crafting game shifted to hoarding the best loot and in most cases a crafted weapon with good loot parts could not compete with an exceptional dropped weapon. To add insult to injury the veteran reward “Anti-Decay Kit” ensured that exceptional weapons would never wear out and break.

This didn’t just throw off the balance of PvP, but also screwed up the economy as well. After the first Combat Upgrade (CU for short), crafting items was limited by stat caps which after a certain point no matter how good your enhancer was, the weapon could not be improved. This was unfortunate because most of the quest reward weapons from Rage of the Wookiees were better than even a caped crafted weapon. In any case, I saw that eventually most weapons would be capped and there would be little or no diversity in weapons.

Sony Online Enterntainment screwed over the game in so many ways, but none would match the fiasco that ensued after they announced the New Game Enahncements (NGE) just a few days after the 3rd expansion, Trials of Obiwan was released. They radically changed the way the game was played. They took a game with almost 30 professions and reduced it down to 9, makding Jedi, which used to be VERY hard to unlock, a starting profession. In crafting they removed all stats from subcomponents, making it extremely easy to cap resources. Those that had spent millions of credits on enhanced weapons now found about all crafted weapons equal in a single stroke. Also, SOE removed decay completely from crafted items, making return sales and repairs a thing of the past for crafters.

Twice I have returned to the game during their “veteran trials” and I haven’t found any reasons to return. The new game style isn’t something that makes me want to play over and over. I was sad to see they did very little with the space portion of the game, because that was one of the things that kept me playing after the first Combat Upgrade. I’m pretty sure I will reactivate at least one more time to finally give away all of my resources and items before they get packed up into my datapad. I have to give SOE some credit, because they have added a lot back which they took away when the NGE was released. Many of my friends say that the game is still fun, but I’ll leave that for everyone to decide for themselves.

View my complete goodbye to SWG post here. I also created a goodbye video

I’m currently watching the progress of the SWG Emulator project. I plan on playing on the SpraticNet server once the EMU is released. Hopefully some day soon I can play SWG again as it once was.

Leave a Reply

Your email address will not be published. Required fields are marked *

Please prove you are a human * Time limit is exhausted. Please reload the CAPTCHA.

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Related Post

Free to play Sci-Fi and Fantasy MMORPGsFree to play Sci-Fi and Fantasy MMORPGs

I just ran across an interesting post about free to play MMORPGs. These are on about the same level of retail pay to play games. The game model for these includes ways to purchase items or other things with money, but you can still play for free. One that caught my eye was Space Cowboy Online, which would give me a chance to use my Saitek x52 joystick and throttle. Archlord also looks pretty good as a fantasy style game. Check out the full post here.

Star Wars: The Old Republic (2011) by BioWareStar Wars: The Old Republic (2011) by BioWare

Back in 2000, I heard of a new Star Wars MMORPG that would come out sometime in the new future. I knew immediately that I would play the game, soon to be called Star Wars Galaxies. I was accepted into Beta 3 and played from that time until I quit at the end of 2005 following the New Game Enhancements “upgrade.” Sometime around 2005 or a little after, there were rumors of a new Star Wars MMO.  This was to eventually become Star Wars: The Old Republic by Bioware, announced in 2008. I was not ready for a new MMO but nevertheless I signed up for the news. I’ve been following it rather loosely ever since.

I managed to get into the beta stress test last weekend and played two different characters. First off, the game intro movie was awesome. It was very well done and I have to say it gave me some of the same chills as the original movies did. There is also an additional movie depending on whether or not you pick the Sith Empire or Galactic Republic. Here is a mashup of all 3 videos.

Mazes and Monsters is a far-out gameMazes and Monsters is a far-out game

Book Cover

A couple days ago I was able to visit with some friends I haven’t seen in a few years. After one of them cracked open a bottle of wine, we eventually ended up talking about gaming. One thing led to another and one of my friends asked, “Have any of you heard of Mazes and Monsters?” In mere moments we were watching one of the most horrible acting performances I’ve ever seen. I wasn’t sure if I should be shocked or amazed. In retrospect, the alcohol definitely enhanced the experience. We ended up adding our own commentary, MST3K style. About half way through I regretted that we didn’t start recording our comments to dub in later on. My friend actually had the recording equipment to do it too.

The movie starts out with a scene with a bunch of police cars and fire trucks responding to a missing persons report. A university student got lost in some caverns in a game of Mazes and Monsters that got out of hand. I was battling with trying to figure out if this was supposed to be some type of spoof or just an anti Dungeons and Dragons flick. After watching it all, despite how close it comes to seeming like parody, I think they were actually serious. In the midst of all the no-name actors this guy by the name of Tom Hanks shows up in one of his first roles. I’m sure if you ask him about it today, he’ll try to deny any involvement with this feature.

I’m pretty sure that anyone that has played classic DnD would be amused by this movie. Just watch it with a few friends over a few drinks, and I am sure everyone will have a blast. Here is a clip, it doesn’t contain any real spoilers.